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featest:faetpl [2022/Aug/03 20:55] feathers [ARTS & REALMS] |
featest:faetpl [2023/Dec/20 11:40] 54.187.25.54 old revision restored (2022/Aug/03 23:53) |
<table width ="100%" style="text-align: center"> | <table width ="100%" style="text-align: center"> |
<tr> | <tr> |
<td colspan="9" onclick="resetAll()"><b><i>HEALTH TABLE</i></b></td> | <td colspan="9" onclick="resetAll()"><b><i>PHYSICAL HEALTH TABLE</i></b></td> |
| </tr> |
| <tr> |
| <th style="font-size: 10px;">Health Lvl</th> |
| <th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Bruised</th> |
| <th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Hurt</th> |
| <th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Injured</th> |
| <th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Wounded</th> |
| <th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Mauled</th> |
| <th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Crippled</th> |
| <th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Incapacitated</th> |
| <th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Dead</th> |
| </tr> |
| <tr> |
| <th style="font-size: 10px;">Dice Pool Penalty</th> |
| <td>0</td> |
| <td>-1</td> |
| <td>-1</td> |
| <td>-2</td> |
| <td>-2</td> |
| <td>-5</td> |
| <td></td> |
| <td></td> |
| </tr> |
| <tr style="font-size: 10px;"> |
| <th style="font-size: 10px;">Movement Penalty</th> |
| <td>-</td> |
| <td>-</td> |
| <td>Halve Max Run Speed</td> |
| <td>Cannot Run</td> |
| <td>Stagger 3 yards per turn</td> |
| <td>Crawl</td> |
| <td>Prone</td> |
| <td>-</td> |
| </tr> |
| </table> |
| <table width ="100%" style="text-align: center"> |
| <tr> |
| <td colspan="9" onclick="resetAll()"><b><i>CHIMERICAL HEALTH TABLE</i></b></td> |
</tr> | </tr> |
<tr> | <tr> |
</script> | </script> |
| |
<i><b><u>How To Use The Health Table:</u></b> Click on the Name of the Condition to indicate what level you are at. To reset, click on the "Health Table". <br> For full Health Levels Chart, refer to ? 20th Core, Pg ?.</i> | <i><b><u>How To Use The Health Table:</u></b> Click on the Name of the Condition to indicate what level you are at. To reset, click on the "Health Table". <br> For full Health Levels Chart, refer to CtD 20th Core, Pg 174.</i> |
</html> | </html> |
| |
| |
''Rules for above points are listed in MtAsc 20th Core, Pages 409-412.'' | ''Rules for above points are listed in MtAsc 20th Core, Pages 409-412.'' |
| |
| --> Healing Times |
| <WRAP fulltbl> |
| | //Physical Healing Times// |||:::| //Chimerical Healing Times// ||| |
| ^ Level ^ Bashing ^ Lethal ^:::^ Level ^ Bashing ^ Lethal ^ |
| |Bruised | One Hour | One Day |:::|Bruised | 30 Mins | Six Hours | |
| |Hurt | One Hour | Three Days |:::|Hurt | 30 Mins | 12 Hours | |
| |Injured | One Hour | One Week |:::|Injured | One Hour | One Day | |
| |Wounded | One Hour | One Month |:::|Wounded | One Hour | Three Days | |
| |Mauled | Three Hours | Three Months |:::|Mauled | One Hour | Five Days | |
| |Crippled | Six Hours | Three Months |:::|Crippled | Three Hours | One Week | |
| |Incapacitated | 12 Hours | Five Months |:::|Incapacitated | Six Hours | Three Weeks | |
| </WRAP> |
| |
| <-- |
| |
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