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featest:faetpl [2023/Dec/20 11:40] 54.187.25.54 old revision restored (2022/Aug/03 23:53) |
featest:faetpl [2023/Dec/20 14:00] 54.187.25.54 old revision restored (2022/Aug/03 20:53) |
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<table width ="100%" style="text-align: center"> | <table width ="100%" style="text-align: center"> |
<tr> | <tr> |
<td colspan="9" onclick="resetAll()"><b><i>PHYSICAL HEALTH TABLE</i></b></td> | <td colspan="9" onclick="resetAll()"><b><i>HEALTH TABLE</i></b></td> |
</tr> | |
<tr> | |
<th style="font-size: 10px;">Health Lvl</th> | |
<th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Bruised</th> | |
<th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Hurt</th> | |
<th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Injured</th> | |
<th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Wounded</th> | |
<th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Mauled</th> | |
<th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Crippled</th> | |
<th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Incapacitated</th> | |
<th width="12.5%" style="text-align: center; background-color: #444444" onclick="this.style.backgroundColor='#680000'">Dead</th> | |
</tr> | |
<tr> | |
<th style="font-size: 10px;">Dice Pool Penalty</th> | |
<td>0</td> | |
<td>-1</td> | |
<td>-1</td> | |
<td>-2</td> | |
<td>-2</td> | |
<td>-5</td> | |
<td></td> | |
<td></td> | |
</tr> | |
<tr style="font-size: 10px;"> | |
<th style="font-size: 10px;">Movement Penalty</th> | |
<td>-</td> | |
<td>-</td> | |
<td>Halve Max Run Speed</td> | |
<td>Cannot Run</td> | |
<td>Stagger 3 yards per turn</td> | |
<td>Crawl</td> | |
<td>Prone</td> | |
<td>-</td> | |
</tr> | |
</table> | |
<table width ="100%" style="text-align: center"> | |
<tr> | |
<td colspan="9" onclick="resetAll()"><b><i>CHIMERICAL HEALTH TABLE</i></b></td> | |
</tr> | </tr> |
<tr> | <tr> |
</script> | </script> |
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<i><b><u>How To Use The Health Table:</u></b> Click on the Name of the Condition to indicate what level you are at. To reset, click on the "Health Table". <br> For full Health Levels Chart, refer to CtD 20th Core, Pg 174.</i> | <i><b><u>How To Use The Health Table:</u></b> Click on the Name of the Condition to indicate what level you are at. To reset, click on the "Health Table". <br> For full Health Levels Chart, refer to ? 20th Core, Pg ?.</i> |
</html> | </html> |
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''Rules for above points are listed in MtAsc 20th Core, Pages 409-412.'' | ''Rules for above points are listed in MtAsc 20th Core, Pages 409-412.'' |
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--> Healing Times | |
<WRAP fulltbl> | |
| //Physical Healing Times// |||:::| //Chimerical Healing Times// ||| | |
^ Level ^ Bashing ^ Lethal ^:::^ Level ^ Bashing ^ Lethal ^ | |
|Bruised | One Hour | One Day |:::|Bruised | 30 Mins | Six Hours | | |
|Hurt | One Hour | Three Days |:::|Hurt | 30 Mins | 12 Hours | | |
|Injured | One Hour | One Week |:::|Injured | One Hour | One Day | | |
|Wounded | One Hour | One Month |:::|Wounded | One Hour | Three Days | | |
|Mauled | Three Hours | Three Months |:::|Mauled | One Hour | Five Days | | |
|Crippled | Six Hours | Three Months |:::|Crippled | Three Hours | One Week | | |
|Incapacitated | 12 Hours | Five Months |:::|Incapacitated | Six Hours | Three Weeks | | |
</WRAP> | |
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<-- | |
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