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pc:sarah_gray [2022/Oct/21 19:22] zechstein [Resources] |
pc:sarah_gray [2023/Oct/22 18:11] (current) zechstein [Attributes] |
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| + | ====== Sarah Gray ====== | ||
| + | |||
| [[pc: | [[pc: | ||
| [[pc: | [[pc: | ||
| - | ^ ^ ^ ^ | + | | **Character Type:** Demon || |
| - | | **Nature:** Perfectionist | + | | **Nature:** Perfectionist | **Demeanor: |
| - | | **Character Type:** Demon | - | - | + | | **Player Name:** Zechstein# |
| - | | **Player | + | | **Celestial |
| - | | **House:** Malefactor | + | | **House:** Malefactor | **Visage:** Antu | |
| ---- | ---- | ||
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| ^ **Physical** ^ ^ **Social** ^ ^ **Mental** ^ ^ | ^ **Physical** ^ ^ **Social** ^ ^ **Mental** ^ ^ | ||
| - | |Strength | 3 |Charisma | 2 |Perception [Careful Observation] | 4 | | + | |Strength | 3 |Charisma | 3 |Perception [Careful Observation] | 4 | |
| - | |Dexterity [Hand-Eye Coordination] | 4 |Manipulation | 2 |Intelligence [Analytical Thinking] | 4 | | + | |Dexterity [Hand-Eye Coordination] | 5 |Manipulation | 2 |Intelligence [Analytical Thinking] | 4 | |
| |Stamina | 3 |Appearance | 2 |Wits | 3 | | |Stamina | 3 |Appearance | 2 |Wits | 3 | | ||
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| |Athletics | 3 |Crafts [Metalworking] | 4 |Computers | 3 | | |Athletics | 3 |Crafts [Metalworking] | 4 |Computers | 3 | | ||
| |Awareness | 3 |Drive | 1 |Finance | |Awareness | 3 |Drive | 1 |Finance | ||
| - | |Brawl | 2 |Etiquette | 0 |Investigation | 2 | | + | |Brawl | 3 |Etiquette | 0 |Investigation | 2 | |
| |Empathy | 2 |Firearms [Pistols] | 4 |Law | 1 | | |Empathy | 2 |Firearms [Pistols] | 4 |Law | 1 | | ||
| |Expression | 0 |Melee | 0 |Medicine | 2 | | |Expression | 0 |Melee | 0 |Medicine | 2 | | ||
| - | |Intimidation | 0 |Performance | 0 |Occult | 3 | | + | |Intimidation | 0 |Performance |
| - | |Leadership | 0 |Stealth | 2 |Politics | 0 | | + | |Leadership | 0 |Stealth | 3 |Politics | 0 | |
| |Streetwise | 0 |Survival [Caves] | 4 |Research | 2 | | |Streetwise | 0 |Survival [Caves] | 4 |Research | 2 | | ||
| - | |Subterfuge | 1 |Technology | 1 |Science [Geology] | 4 | | + | |Subterfuge | 2 |Technology | 2 |Science [Geology] | 4 | |
| ^Uncommon Talents ^ ^Uncommon Skills ^ ^Uncommon Knowledges ^ ^ | ^Uncommon Talents ^ ^Uncommon Skills ^ ^Uncommon Knowledges ^ ^ | ||
| - | |Intuition | 0 |Divination | 0 |Thanatology | 0 | | + | |Intuition | 2 |Divination | 0 |Thanatology | 0 | |
| - | | | |Meditation | 2 |Enigmas | 0 | | + | |Cooking |
| ^ Lores ^ Ratings ^ | ^ Lores ^ Ratings ^ | ||
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| |Shapeshifter | 0 | | |Shapeshifter | 0 | | ||
| |Reborn | 1 | | |Reborn | 1 | | ||
| - | |The Hunt | 0 | | + | |The Hunt | 1 | |
| ===== Virtues ===== | ===== Virtues ===== | ||
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| * **Healthy Skepticism: | * **Healthy Skepticism: | ||
| * **Introspection: | * **Introspection: | ||
| + | * **Language: First Tongue** (1 pt.) \\ | ||
| + | * **Language: Stone Scripture** (1 pt.) \\ | ||
| * **Master Craftsman: | * **Master Craftsman: | ||
| + | * **True Love (Patricia Byrne):** You have discovered, perhaps too late, a true love. He or she is the center of your existence, and inspires you to keep going in a world of darkness and despair. Whenever you suffer, the thought of your true love gives you the strength to persevere. This Merit grants you one automatic success on all Willpower rolls, which can be negated only by a botch die. This can be a great gift but also a hindrance, for your true love may require protection and occasionally rescue. (4pt.) | ||
| * **Unflappable: | * **Unflappable: | ||
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| ===== Lores ===== | ===== Lores ===== | ||
| - | + | ^ Common Lores |Lore of the Fundament | 3 | | |
| - | |Lore of Fundament | 3 | | + | ^ ::: |Lore of Humanity | 1 | |
| - | |Lore of Humanity | 1 | | + | | ||| |
| - | |Lore of Celestials | 0 | | + | ^ Namaru Lores |Lore of the Celestials | 0 | |
| - | |Lore of Flame | 0 | | + | ^ ::: |Lore of Flame | 0 | |
| - | |Lore of Radiance | 0 | | + | ^ ::: |Lore of Radiance | 0 | |
| - | |Lore of Awakening | 1 | | + | | ||| |
| - | |Lore of Firmament | 0 | | + | ^ Asharu Lores |Lore of Awakening | 1 | |
| - | |Lore of Winds | 0 | | + | ^ ::: |Lore of the Firmament | 0 | |
| - | |Lore of Earth | 5 | | + | ^ :::|Lore of the Winds | 0 | |
| - | |Lore of Paths | 5 | | + | | ||| |
| - | |Lore of Forge | 5 | | + | ^ Annunaki Lores |Lore of the Earth | 5 | |
| - | |Lore of Portals | + | ^ ::: |Lore of Paths | 5 | |
| - | |Lore of Light | 0 | | + | ^ ::: |Lore of the Forge | 5 | |
| - | |Lore of Longing | 0 | | + | | ||| |
| - | |Lore of Storms | 0 | | + | ^ Neberu Lores |Lore of Patterns |
| - | |Lore of Transfiguration | 0 | + | ^ ::: |Lore of Portals | 1 | |
| - | |Lore of Beast | 0 | | + | ^ ::: |Lore of Light | 0 | |
| - | |Lore of Wild | 0 | | + | | ||| |
| - | |Lore of Flesh | 0 | | + | ^ Lammasu Lores |Lore of Longing | 0 | |
| - | |Lore of Death | 0 | | + | ^ ::: |Lore of Storms | 0 | |
| - | |Lore of Spirit | 0 | | + | ^ ::: |Lore of Transfiguration | |
| - | |Lore of Realms | 0 | | + | | ||| |
| - | + | ^ Rabisu Lores |Lore of the Beast | 0 | | |
| + | ^ ::: |Lore of the Wild | 0 | | ||
| + | ^ :::|Lore of the Flesh | 0 | | ||
| + | | ||| | ||
| + | ^ Halaku Lores |Lore of Death | 0 | | ||
| + | ^ ::: |Lore of the Spirit | 0 | | ||
| + | ^ ::: |Lore of the Realms | | ||
| ===== Gear ===== | ===== Gear ===== | ||
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| ==== Relics ==== | ==== Relics ==== | ||
| - | **Disk of Healing** \\ | + | __**Disk of Healing**__ \\ |
| This relic takes the form of a polished, smooth stone disk with a diameter of approximately twelve centimeters. It has gold lining and inlays, showing symbols of healing and recovery. \\ | This relic takes the form of a polished, smooth stone disk with a diameter of approximately twelve centimeters. It has gold lining and inlays, showing symbols of healing and recovery. \\ | ||
| //System:// Roll seven dice. The relic can heal all of a target’s bashing damage or one health level of lethal or aggravated damage per success. The relic must be placed against a wound to heal it. It can be used once per scene. \\ | //System:// Roll seven dice. The relic can heal all of a target’s bashing damage or one health level of lethal or aggravated damage per success. The relic must be placed against a wound to heal it. It can be used once per scene. \\ | ||
| // | // | ||
| // | // | ||
| - | ===== Apocalypse Form ===== | ||
| - | **Normal | + | |
| + | __**Mirror of Metamorphosis**__ \\ | ||
| + | This silver-plated mirror with intricate decorations has a hidden hatch on the backside, which covers a slot underneath. If the user places the portrait of a person (a photograph or drawing will work well) in this slot and closes the hatch over it, the mirror will transform whoever gazes into it into the likeness of this portrait. \\ | ||
| + | //System:// Roll 11 dice. For every success the mirror will transform one feature (hair, lips, eyes, skin tone, etc.) into the likeness of the portrait used as a template. It can only produce cosmetic changes, changing someone' | ||
| + | ===== Apocalyptic Form ===== | ||
| + | |||
| + | **Low-Torment | ||
| Dead Reckoning \\ | Dead Reckoning \\ | ||
| Enhanced Perception \\ | Enhanced Perception \\ | ||
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| - | **Torment Abilities: | + | **High-Torment Abilities: |
| Pass Without Trace \\ | Pass Without Trace \\ | ||
| Alter Size\\ | Alter Size\\ | ||