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setting:crosstraining [2025/Sep/06 17:58] zechstein |
setting:crosstraining [2025/Sep/07 13:05] (current) zechstein [Hunter] |
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| ====== Sorcery Dabblers ====== | ====== Sorcery Dabblers ====== | ||
| - | Since sorcery is an ability that is based on exploiting certain little-known properties of the universe and not dependent on any inherent power of the user, it is possible for many supernatural beings to learn it. However, please note that learning sorcery is a privilege, not a right. It requires the consent of both the Sorcerer ST and the ST handling the character’s main splat. Also please note that **Changelings, | + | Since sorcery is an ability that is based on exploiting certain little-known properties of the universe and not dependent on any inherent power of the user, it is possible for many supernatural beings to learn it. However, please note that learning sorcery is a privilege, not a right. It requires the consent of both the Sorcerer ST and the ST handling the character’s main splat. Also please note that **Changelings, |
| The following XP costs apply to characters who learn sorcery as a secondary ability: | The following XP costs apply to characters who learn sorcery as a secondary ability: | ||
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| ===== Demon ===== | ===== Demon ===== | ||
| - | TBD | + | |
| + | It would not be untrue to say that demons are responsible for the invention of sorcery. They taught humanity the secrets that led to the development of the first paths. And demons/the devil teaching magic to unwary summoners is a common trope both in faction and in actual grimoires. So can demons do sorcery? Yes and no. They understand the principles behind sorcery, but that alone doesn’t suffice. Just because someone understands how a car works doesn’t mean that they can drive one (and vice versa). They can definitely help someone develop paths that are related to their lores. As such each demon counts as a teacher for several paths, depending on their house: | ||
| + | |||
| + | ^House ^Path ^ | ||
| + | |All | Alchemy, Conjuration | | ||
| + | |Namaru |Hellfire, Mana Manipulation | | ||
| + | |Asharu |Healing, Scrying | | ||
| + | |Annunaki |Enchantment, | ||
| + | |Neberu |Divination, | ||
| + | |Lammasu |Fascination, | ||
| + | |Rabisu |Shapeshifting, | ||
| + | |Halaku |Summoning, Binding & Warding, Shadowcasting | | ||
| + | |||
| + | Demons can teach these paths up to a rank equal to their primary lore. While teaching someone a path is a valuable favor, it is generally considered less valuable than teaching a lore. | ||
| + | |||
| + | As for using sorcery themselves: Casting a spell is very different from evoking an invocation or a miracle. It requires the demon to get used to a completely different way of doing things. Demons can easily learn the paths they can teach. For others they usually need instructions. | ||
| + | |||
| + | <WRAP center box 80%> | ||
| + | **The Teachings of the Ten** (5 pt. supernatural merit) \\ | ||
| + | You have gone through the trouble of learning how to use linear magic like a mortal. You don’t gain any free dots in paths, but you gain the ability to buy them with freebie points (if this merit is bought during character creation) and experience points. You receive the paradigm Divine Order and Earthly Chaos, and may choose your practices and instruments (including personalized and unique instruments) freely on the basis of this paradigm. \\ | ||
| + | Demons can not possess the Mana background, but they may use temporary faith as a substitute for mana on a one-to-one basis. Demons can never learn how to summon other demons, or loyalists for that matter. | ||
| + | </ | ||
| ===== Fera ===== | ===== Fera ===== | ||
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| The Ju-Fu paper magic of the Kitsune (W20 Changing Breeds, page 135) is inaccessible to anyone but them and therefore outside of the purview of the Sorcerer rules. | The Ju-Fu paper magic of the Kitsune (W20 Changing Breeds, page 135) is inaccessible to anyone but them and therefore outside of the purview of the Sorcerer rules. | ||
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| - | **Messanger | + | **Messenger |
| The Messengers are allowing you to pursue a select few sorcery paths to help with the hunt. You don’t gain any free dots in paths, but you gain the ability to buy them with freebie points (if this merit is bought during character creation) and experience points. Many imbued sorcerers follow the paradigm A World of Gods and Monsters, but other choices are possible. You may choose your practices and instruments (including personalized and unique instruments) freely on the basis of your paradigm. \\ | The Messengers are allowing you to pursue a select few sorcery paths to help with the hunt. You don’t gain any free dots in paths, but you gain the ability to buy them with freebie points (if this merit is bought during character creation) and experience points. Many imbued sorcerers follow the paradigm A World of Gods and Monsters, but other choices are possible. You may choose your practices and instruments (including personalized and unique instruments) freely on the basis of your paradigm. \\ | ||
| Imbued sorcerers are limited to the following paths: Alchemy, Enchantment, | Imbued sorcerers are limited to the following paths: Alchemy, Enchantment, | ||