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setting:universal_merit

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setting:universal_merit [2023/Aug/18 23:06]
shalassa
setting:universal_merit [2025/Feb/24 01:20] (current)
lastoriadi
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 Your character learns the basics of a subject very quickly indeed. She can cram simple information about virtually any subject into her head quickly and easily. It takes the normal time to develop deeper knowledge, of course, but your character starts getting the hang of things very quickly. The cost to gain a new Ability is one experience point instead of three. The costs for higher levels are normal, however. Your character learns the basics of a subject very quickly indeed. She can cram simple information about virtually any subject into her head quickly and easily. It takes the normal time to develop deeper knowledge, of course, but your character starts getting the hang of things very quickly. The cost to gain a new Ability is one experience point instead of three. The costs for higher levels are normal, however.
  
-Firearms License (2pt.) ====+Firearms License (2pt.) ==== (**BANNED**)
 The effect of this merit depends on the country in which your game is set. In places such as the UK, it indicates that you are allowed to carry weapons. Without this merit, possession of a firearm is illegal. In countries where you have the right to bear arms, it indicates that you have a license to carry unusual or powerful firearms such as automatic weapons. The effect of this merit depends on the country in which your game is set. In places such as the UK, it indicates that you are allowed to carry weapons. Without this merit, possession of a firearm is illegal. In countries where you have the right to bear arms, it indicates that you have a license to carry unusual or powerful firearms such as automatic weapons.
  
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 If you possess five Language Merits or more, then you’ve begun to understand the principles of language itself and can try to unravel languages you don’t already know (Intelligence + Enigmas, difficulty 7 or higher). \\ If you possess five Language Merits or more, then you’ve begun to understand the principles of language itself and can try to unravel languages you don’t already know (Intelligence + Enigmas, difficulty 7 or higher). \\
 Characters should have background-based reasons for understanding various languages. It’s perfectly reasonable to assume that a barrio teenager might know English, Portuguese, several dialects of Spanish, and possibly even Arabic. If she’s also got German, Sanskrit, and Classical Greek on her character sheet, however, then someone’s got some explaining to do. Characters should have background-based reasons for understanding various languages. It’s perfectly reasonable to assume that a barrio teenager might know English, Portuguese, several dialects of Spanish, and possibly even Arabic. If she’s also got German, Sanskrit, and Classical Greek on her character sheet, however, then someone’s got some explaining to do.
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 Lesser Shaman (6pt.) ==== Lesser Shaman (6pt.) ====
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 Natural Leader (2pt.) ==== Natural Leader (2pt.) ====
 You are gifted with a certain magnetism to which others naturally defer. You receive two extra dice when making Leadership rolls. You must have a Charisma rating of 3 or greater to purchase this Merit. You are gifted with a certain magnetism to which others naturally defer. You receive two extra dice when making Leadership rolls. You must have a Charisma rating of 3 or greater to purchase this Merit.
 +
 +Natural Linguist (2pt.) ====
 +You have a natural affinity for languages that makes it easy for you to learn new ones. For each purchase of a dot of Language Merit (see above), you can now add 2 new languages (written and spoken) instead of one.
  
 Natural Runner (1pt.) ==== Natural Runner (1pt.) ====
setting/universal_merit.1692399992.txt.gz · Last modified: 2023/Aug/18 23:06 by shalassa