User Tools

Site Tools


setting:vampire_discipline_changes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
setting:vampire_discipline_changes [2024/Jan/17 02:47]
shalassa [Celerity]
setting:vampire_discipline_changes [2026/Feb/25 03:53] (current)
ramona ↷ Links adapted because of a move operation
Line 1: Line 1:
- +Return to [[Setting: Vampire House Rules | Vampire House Rules]]
-|  [[house_rules|BACK TO ALL HOUSE RULES]]  ||||||| +
-|  [[Vampire House Rules|Bloodpool and Feeding]]   [[Torpor/Slumber]]  |  [[Disciplines]]  |  [[Disciplines II]]  |  [[Ghouls]]  |  [[Rituals]]  |  [[Other Misc]] +
-\\ +
-\\ +
-\\+
  
 ====== Discipline Changes ====== ====== Discipline Changes ======
Line 15: Line 10:
  
 ===== Celerity ===== ===== Celerity =====
-You gain one additional action per blood spent, up to the number of dots you have. For example, if you have Celerity 5 you can spend 3 Blood Points to gain 3 extra actions and keep 2 extra dice on Dexterity-based rolls.\\+You gain one additional action per blood point spent, up to the number of dots you have. For example, if you have Celerity 5 you can spend 3 Blood Points to gain 3 extra actions and keep 2 extra dice on Dexterity-based rolls.\\
 As per the standard rules, this expenditure can go beyond the normal Generation maximum. As per the standard rules, this expenditure can go beyond the normal Generation maximum.
 +
 +
 +===== Fortitude =====
 +
 +To make it more in line with the other physical disciplines we will use V20DA's version:\\
 +A character’s Fortitude rating adds to all her Stamina-based dice pools, including her soak rating
 +for bashing and lethal damage. A vampire may use her Fortitude dice as a soak pool against aggravated wounds, which vampires typically have no recourse against. Once per turn, she may spend a blood point to automatically soak her Fortitude in damage, instead of adding it to her Stamina. This can be used to soak aggravated damage as well, but not damage from fire or sunlight.
  
  
 ===== Obtenebration ===== ===== Obtenebration =====
 +
 +Unless otherwise specified, attacking with the tentacles uses occult instead of brawl. 
  
 __••• Arms of the Abyss__\\ __••• Arms of the Abyss__\\
Line 28: Line 32:
 ===== Thaumaturgy ===== ===== Thaumaturgy =====
  
-This list is **NOT** exhaustive. Any paths or rituals not listed in either V20 core, V20 Lore of the Clans, or V20 Rites of the Blood are //banned//No revised, no DA20.\\+This list is **NOT** exhaustive and many things may happen on the fly as there is a lot of things to consider and balance. Any paths or rituals not listed in either V20 core, V20 Lore of the Clans, or V20 Rites of the Blood are //banned//That means: no revised, no DA20.\\
  
 ==== Path of the Focused Mind ==== ==== Path of the Focused Mind ====
Line 40: Line 44:
 __••••• Perfect Clarity__\\ __••••• Perfect Clarity__\\
 Choose one effect: Either -1 on difficulty all actions taken, immunity to Frenzy and Rotschreck (except supernatural sources), or +2 difficulty on any attempts to mind-control or influencing the Thaumaturge Choose one effect: Either -1 on difficulty all actions taken, immunity to Frenzy and Rotschreck (except supernatural sources), or +2 difficulty on any attempts to mind-control or influencing the Thaumaturge
 +
 +[[vampire_discipline_changes]]
setting/vampire_discipline_changes.1705459637.txt.gz · Last modified: 2024/Jan/17 02:47 by shalassa